Edge Filesystem Reference Guide

edgefs_init_timer() #


Initializes the game timer with the count set to the current session time, in microseconds.

This script should be run in the Create event of a dedicated game timer object. While it will attempt to compensate for any delays, this object should still be run first thing in the game and set to ‘persistent’ for accurate readings across all rooms.

Last updated on February 13, 2019
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