The "game_get_time" Function
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SyntaxArgument | Type | Description |
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[type] | constant | Optional: Sets whether to return a value in milliseconds (gamespeed_fps ) or microseconds (gamespeed_microseconds ) (use none for milliseconds) |
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DescriptionReturns the number of milliseconds or microseconds the entire current game session has been running. If no [type]
is specified, milliseconds will be returned by default.