The "vngen_vox_add" Function
Syntax#
| Argument | Type | Description |
|---|---|---|
name | string | The ID of the vox sound to modify (or keyword all for all vox) |
sound | sound/array | The sound resource to add |
Description#
Adds a new sound or array of sounds to a vox entity previously created with vngen_vox_play. Unlike vngen_vox_replace, adding sounds with this script will not clear existing resources from the entity, but assign multiple sounds to the same entity which will then be chosen at random each time a new text element increments on-screen.

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