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The "vngen_text_modify_direct" Function

Syntax#

vngen_text_modify_direct(id, x, y, z, xscale, yscale, rot);
ArgumentTypeDescription
idreal/stringThe ID of the text to modify (or keyword all for all text)
xrealThe horizontal position to display the text, relative to the global offset
yrealThe vertical position to display the text, relative to the global offset
zrealThe drawing depth of the text, relative to other text only
xscalerealThe horizontal scale multiplier, where 1 is default
yscalerealThe vertical scale multiplier, where 1 is default
rotrealThe text rotation, in degrees

Description#

Applies a new position, orientation, and scale to the input entity ID directly, outside the qScript loop.

All modifications made with this script are permanent and will persist until another modification is performed.

As this script is not an action, care should be taken in deciding when and where to execute it. If both *_modify and *_modify_direct scripts are executed together, whichever is run last will override the other.

Example#

var mx = window_mouse_get_x() - (window_get_width()*0.5);
var my = window_mouse_get_y() - (window_get_height()*0.5);
if (mouse_check_button(mb_left)) {
vngen_text_modify_direct("text", mx, my, 0, 1, 1, 0);
}

This will map the text element to the mouse, allowing the user to click and drag the text to a new position on the screen.