The "vngen_char_shader_stop" Function
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SyntaxArgument | Type | Description |
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name | string | The ID of the character to stop shader on (or keyword all for all characters) |
fade | real | Sets the length of time to fade shader out, in seconds |
ease | integer/macro | Optional: Sets the ease mode for fade transition |
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DescriptionStops the active shader being performed on the specified entity, if any.