The "vngen_scene_modify_pos" Function
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SyntaxArgument | Type | Description |
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id | real/string | The ID of the scene to modify (or keyword all for all scenes) |
x | real | The horizontal position to display the scene, relative to the global offset |
y | real | The vertical position to display the scene, relative to the global offset |
z | real | The drawing depth of the scene, relative to other scenes only |
scale | real | The scene scale multiplier, where 1 is default |
rot | real | The scene rotation, in degrees |
duration | real | Sets the length of the modification transition, in seconds |
[ease] | integer/macro | Optional: Sets the ease mode to perform the transition in |
note
The scale multiplier here should not be confused with the scaling mode available in *_create_ext
functions. The scale mode sets the entity's default scale, while the scale multiplier modifies the default scale.
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DescriptionApplies a new position, rotation, and scale to the input entity ID.
All modifications made with this script are permanent and will persist until another modification is performed. This script cannot be performed simultaneously with other modification actions operating on the same entity ID.
See Macros & Keywords for a list of available ease modes.