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The "vngen_vox_remove" Function


vngen_vox_remove(name, sound);
namestringThe ID of the vox sound to modify (or keyword all for all vox)
soundsound/arrayThe sound resource to remove


Removes a sound or array of sounds from a vox entity previously created with vngen_vox_play. Unlike vngen_vox_stop, removing sounds with this script will not clear the entity from memory, but only remove sounds from a selection to be chosen at random each time a new text element increments on-screen.


if vngen_event() {
vngen_vox_remove("John Doe", snd_vox_sad);