Character Attachment Actions

Unlike other entities, character attachments do not exist independently, but rather are composited directly onto characters themselves. Attachments can be anything--from hair and body parts to clothing and accessories to weapons and equipment and beyond--and each attachment can be independently modified and animated while also inheriting the modifications and animations of the parent character. This makes attachments a very powerful feature of VNgen.

In this section we'll examine available attachment actions and how to create, modify, replace, destroy, and animate attachments on your characters.