|real||The horizontal perspective position, where 0 is center|
|real||The vertical perspective position, where 0 is center|
|real||The horizontal perspective offset, or 'angle', where 0 is center|
|real||The vertical perspective offset, or 'angle', where 0 is center|
|real||The perspective zoom multiplier, where 1 is neutral|
|real||The perspective rotation, in degrees|
|real||The parallax strength multiplier, or 'FOV', where 1 is default and 0 is no parallax|
|real||Sets the length of the fade transition, in seconds|
|integer/macro||Optional: Sets the ease mode for the transition animation|
vngen_perspective_replace behaves quite similarly to
vngen_perspective_modify, but rather than transition the global perspective properties directly, this script fades from the previous perspective to a new one.
As with other types of modifications, perspective replacements are permanent and will persist until another replacement is performed.
See Macros & Keywords for a list of available ease modes.
This will center the perspective camera while fading the 'angle' 50 pixels to the left, effectively shifting scene elements to the right using parallax.