The "vngen_scene_deform_stop" Function

Syntax

vngen_scene_deform_stop(id);
ArgumentTypeDescription
idreal/stringThe ID of the scene to stop animating (or keyword all for all scenes)

Description

Stops the active keyframe deformation animation being performed on the input entity ID, if any. Note that this script only needs to be run to stop looped animations.

Example

vngen_event() {
vngen_scene_deform_stop("bg");
}