The "vngen_do_pause" Function

Syntax

vngen_do_pause(toggle, [sound]);
ArgumentTypeDescription
toggleboolean/macroEnables, disables, or toggles pausing VNgen
[sound]soundOptional: A sound to be played when the script is run

Description

Toggles or explicitly enables/disables pausing VNgen. While paused, all ongoing actions are suspended and functions such as vngen_do_continue are ignored. (Buttons are an exception to this rule, so they can be used to create pause menus.)

Recommended for use in mouse, keyboard, or gamepad input events.

Example

vngen_do_pause(toggle, snd_input);
vngen_do_pause(false);